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We make 5-stars-rated assets for the Unity engine.
The simple and efficient volumetric lighting solution compatible with every platforms: Windows PC, Mac OS X, Linux, WebGL, iOS, Android, VR, AR, Consoles, Built-in/Legacy Render Pipeline, SRP (URP & HDRP)!
Easily and quickly move and rotate the pivot point of GameObjects groups, using convenient Gizmo handlers directly inside Unity Editor.
Super Scene Baker is an editor tool to easily automate the process of lightmaps, reflection probes, light probes, static occlusion and/or navmesh baking on multiple scenes.
Need support, want to share your feedback?
Feel free to join us at firstname.lastname@example.org